Advanced Computer Graphics Notes

Advanced Computer Graphics Notes 


Texts:
Suggested:
Advanced Animation and Rendering Techniques: Theory and Practice by Watt and Watt, Addison-Wesley (1992).
Computer Graphics: Principles and Practice by Foley, van Dam, Feiner, and Hughes, Addison-Wesley (1993).

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 1.1 by Mason Woo et al., Addison-Wesley (1997).



Advanced Computer Graphics Notes ppt ( lectures powerpoint slides ). It is a collection of lectures notes not ours. Plese Click bellow to download ppt slides/ pdf notes. 



Lectures:


Lecture Date Topic
1 1/18/01 Introduction,
pretty pictures
2 1/23/01 Ray
tracing: the basics
3 1/25/01 Ray
tracing: accelerating basic ray tracing
4 1/30/01 Antialiasing
5 2/1/01 Fourier theory, convolution, etc (transparencies)
6 2/6/01 Prefiltering, supersampling
7 2/8/01 Stochastic sampling, texture map antialiasing
8 2/13/01 Advanced ray tracing, intro to radiosity
9 2/15/01 Radiosity






10 2/27/01 Radiosity Continued
11 3/1/01 Level of
Detail: fundamentals



13 3/8/01 Level of
Detail conclusion
14 3/20/01 : Making
Movies
15 3/22/01 Image-based
rendering: Light fields
16 3/27/01 Image-based
rendering: View-dependent rendering
17 3/29/01 Occlusion culling: cells & portals
18 4/3/01 Occlusion culling: hierarchical
z-buffer, HOM
19 4/5/01 Image-based simplification
20 4/10/01 Collision detection
21 4/12/01 Real-time programmable shading
22 4/17/01 Perceptually driven interactive
rendering